

L4d_ais_reset - Reset by slaying all special infected and restarting the timer L4d_ais_time_max - "60.0" - The maximum auto spawn time (seconds) for infected L4d_ais_time_min - "0.0" - The minimum auto spawn time (seconds) for infected L4d_ais_time_mode - "1" - The spawn time mode L4d_ais_spawn_size - "1" - The amount of special infected spawned at each spawn interval L4d_ais_limit - "3" - The max amount of special infected at once L4d_ais_witch_period_mode - "1" - The witch spawn rate consistency L4d_ais_witch_period - "300.0" - The time (seconds) interval in which exactly one witch will spawn L4d_ais_witch_limit - "-1" - The max amount of witches present at once (independant of l4d_ais_limit) L4d_ais_tank_weight - "-1" - The weight for a tank spawning L4d_ais_smoker_weight - "100" - The weight for a smoker spawning L4d_ais_hunter_weight - "100" - The weight for a hunter spawning L4d_ais_boomer_weight - "100" - The weight for a boomer spawning L4d_ais_safe_spawn - "0" - Disable/Enable special infected spawning while survivors are in safe room L4d_ais_fast_spawn - "0" - Disable/Enable faster special infected spawn (Enable when SI spawn rate is high) L4d_ais_fast_response - "0" - Disable/Enable faster special infected response L4d_ais_disable_in_versus - "1" - Automatically disable plugin in versus mode L4d_ais_enabled - "1" - Disable/Enable functionality of the plugin L4d_ais_version - Auto Infected Spawner Version If you don't want the settings to reset every map change, edit the cvars in the automatically generated l4d_autoSI.cfg at the cfg/sourcemod directory. Variable witch spawn time mode: one witch spawns anytime within a witch spawn time interval Constant witch spawn time mode: one witch spawns at the end of a witch spawn time interval Decremental spawn time mode: spawn time speeds up as there are more special infected slows down when there are less special infected Incremental spawn time mode: spawn time slows down as there are more special infected on the map at once speeds up when there are less special infected Randomized spawn time mode: random spawn time between min and max spawn time A setting of -1 on the witch limit cvar is director handled.

Witches aren't considered in these weights since they're the only non-playable special infected. Instead, the director manages the spawning of the tanks (i.e. Tank can have an exception of having -1 weight, which isn't factored into the weight sum. The plugin for now can spawn upto 14 special infected (excluding witch) at once. The probability of a special infected spawning is (its weight)/(sum of all weights). The higher the weight, the higher the chance it spawns, vice versa. Change a specific special infected's chance of spawn by changing its weight. Manages its own system of automatic infected spawning. I decided to make this plugin when other plugins and built-in cvars didn't spawn infected exactly how I wanted. I wanted some way to keep pummeling survivors with special infected while making some special infected spawn more often than others (since I loved killing lots of boomers, I wanted boomers to spawn much more often than smokers and hunters).
